Thursday, October 24, 2013

Machinarium




System:  PSN/PS3

Bought:     Jan.  24th 2013

Started{1st}:  January 28th
Started{2nd}: October 15th
Beat:    October 21st

Trophies:  12 of 12
          No Plat.   :(

Idea:   You're a little robot that was dumped in the land field, after putting yourself back together you set off on your own to save the world!{girl!}.
      These three thug robots have been harassing the other robots of the city in random ways and they are planning to blow up a tower. By solving sometimes very irritating puzzles you slowly take apart their grande scheme and...disable the bomb.


Thoughts:   I'll admit it, I used some online help for some of the more irritating puzzles in this game. The little arcade games and the tic-tac-toe game were my favorite parts, the stupid clock things were a bit annoying.
    When you stand around for to long your little robot has bubble memories of certain situations, like when the thug robots picked on him and the time he spent with the girl-bot. Those were pretty cute...


The End:  The game was good..... for the most part the puzzles were more fun than irritating and there was a story behind all the puzzles.  The little robot defuses the bomb, flushes the badies, saves the girl and then the two of them steal a aircraft of some sort and take off!
      During the credits, it looks like the aircraft crashes and two flying bots rescue and chopper off with them.

I guess it's a happy ending?