Thursday, September 13, 2012

Strawberry Marshmallow




Episodes:   12
How:  Netflix Rental


Grade:   B-
Summary:  {From MAL} "Cute girls doing cute things in cute ways."

Everyday things make up the fabric of life whether its making friends, going to school, trying to make money, or celebrating a holiday. Ichigo Mashimaro is a heartwarming series that follows the daily lives of Itoh Chika, her sister Nobue, and her friends Miu, Matsuri, and Ana.




Opening Song -   Ichigo Complete  ~  Addictive, Upbeat.  Gets stuck in my head easily.
Ending Song -  Classmate ~    Sounds nice, Kind of boring.




Thoughts:  I did not like this show at first, It took quite a few episodes to really grow on me and when it finally did... the show was over.  Twelve episodes was not enough... I may actually have to hunt down whatever English Manga there is for this series out there.
       Sadly, Buying the series DVD isn't much of an option. It's out of print and the prices are just insane. Now I saw it at Half Price Books a long time ago but, I had never seen it so I didn't even give it a second thought.
        Oh Well.


Who we have....


Nobue Itou -  The only "adult" in the show basically, Well...there's a few background adults but other then that none.  She's 20 years old, in college and is constantly trying to procure  money for her cigarette habit either by finding a job or taking it from her little sister.
       For some reason she's always hanging out with her younger sister and her younger sisters friends, She seems to take great enjoyment in them acting and just being cute.  Certainly Matsuri and Ana.

Chika Itou - Nobue's 12 year old little sister who actually seems to be a bit more mature then the 20 year old, She's a little more laid back then the other girls as well. It seems she's also the cook in the group, baking cookies and such.

Miu Matsuoka -  Chika's best friend and neighbor, She's a hyperactive, trouble making 12 year old that rarely uses the front door. Always hopping rooftops and coming in thru Chika's bedroom window. She really likes to be the center of attention and can get quite jealous that Ana and Matsuri are Nobue's favorites.

Matsuri Sakuragi - The quiet, shy, naive and timid girl of the bunch, She's 11 years old and one grade behind Miu and Chika.  In the same class as Ana she's basically the first person to pick up on the fact that Ana can speak Japanese fluently, She also starts to help Ana hide this fact and even attempts to teach her some English. {After studying it herself.}
      During the course of the series she tends to get picked on by Miu to the point of tears and goes to Nobue for protection. This tends to end with Miu being sprawled out on the floor.

Ana Coppola - She's English, Sort of. Born in Cornwall, England she moved to Japan five years before the series started. Now 11 years old,  her blonde hair and blue eyes can be a little confusing... since she's fluent in Japanese and has forgotten how to speak/read English all together.
     She's the last girl to show up in the Anime, Having just transferred schools she comes into the new school pretending not to know much Japanese.  Her reasoning?  She wouldn't have to communicate with the other students, This of course sort of backfires when she realizes she can't really make any friends if she can't talk to people.
     It doesn't take long at all for Matsuri to figure it out, They become friends and Ana had all ready accidentally shown Miu and Chika that she was fluent in Japanese.

The End:  This show could really be longer... It's a show about nothing in ways with some running plots here and there but yea.. It needs more Episodes.


Favorite Character{s}:  Miu - Yea, She's annoying but... she keeps things interesting and how she interacts with Nobue is adorable.  It's almost like she has a crush on her...

Least Favorite Character{s}:  Chika - Well, I don't dislike.  She's just a lot more boring then the other characters really.  I must admit in Episode 9 where she thought she had gained weight was quite amusing.


Go Stand in the Hall ~  There's a male classmate of Ana and Matsuri that every time he's shown in an episode the teacher tells him to "Go stand in the hall"...  I'm not entirely sure why this keeps happening but, I'm guessing it's because the teacher knows about Ana's secret and he doesn't want this kid to ruin it.

Tuesday, August 21, 2012

Kamichu!




Episodes:  16

How:  Netflix Rental

Grade:  D

Summary: {From MAL} Yurie Hitotsubashi was just an average middle school student living in the city of Onomichi on Japan's inland sea in the easygoing times of the 1980s. She spent her days worrying about exams and trying to get Kenji, the clueless boy she likes, to notice her. Then during lunch one day she suddenly announces to her friend Mitsue that the night before she had become a goddess. Their classmate Matsuri quickly latches on to Yurie's newfound divinity as a way to promote her family's bankrupt Shinto shrine. She hopes that replacing their hapless local god, Yashima-sama, with Yurie will make the shrine more popular (and profitable). Now, with Matsuri as her manager, Yurie has to grant wishes, cure curses, meet aliens, and attend god conventions. All the while attending school and working-up the courage to confess to Kenji.




Thoughts:  This was pretty rough to continue with, I'm not exactly sure why other then the fact it was a little on the boring side. Maybe it was because I was watching Strawberry Marshmallow at the same time and really.... compared to that it was just terrible.
      The show is a slice of life, I keep getting bombarded by these shows lately and really.... some just suck. I won't say this one sucks but it really doesn't have a huge Yey!! Factor for me.  The best thing about the show are the little creatures that Yurie can see...

Who we have...

Yurie Hitotsubashi -  She's the girl who became a god....somehow.  It's never explained just how she became one but, She's a god!  Through the series she talks to aliens, ships and all sort of other creatures, She's not entirely sure what she is the god of ... maybe it's naivety?

Matsuri Saegusa - She runs a Shrine and she use to be able to see spirits and such but, She apparently grew out of it or something.   She's a really irritating character who likes to use Yurie... even though somewhere deep down she does care about the Girl God.

Mitsue Shijo -  Yurie's best friend even before she became a "God", She's down to earth and seems to have what's best for Yurie in mind more so then Matsuri.   The God Yashima likes to possess her body so that he may communicate with others or so he can play music.

Yashima -  He's the God at the Raifuku Shrine that Matsuri's family runs, He was a real let down to me... I thought he was going to be a cool god by the way he looks but he's kind of a.... dork?  I don't know what to call it but.. Nope, Don't like him.
      He does give Yurie advice from time to time.

Tama Hitotsubashi -  Yurie's cat, Currently home to the Poverty God.  Tama ran away in one episode and was in the process of killing herself when the Poverty God "saved" her.   Yurie drove her cat to suicide..
     Anyways, With the Poverty God in her she acts a lot like a human... walking on two feet and such.  She really freaks out Yurie's brother when she's not careful to act like a normal cat.


Shoukichi  Hitotsubashi -  Yurie's little brother, He's more mature then his older sister and has a massive crush on Matsuri's younger sister Miko.  The two of them even run away together in one episode...

Miko Saegusa - Matsuri's sister, She can still see Yashima and seems to have a crush on the God.  She gets jealous and runs away from home {with Shoukichi} when she finds out that Yashima may have a bit of a crush on her sister {who can't see him anymore}.



Favorite Character{s}-  Shoukichi and Miko,  They weren't even main characters but I just found them both far more likable then the others.  This doesn't happen often...

Least Favorite Character{s}-  Pretty much everyone else.


Tidbit;   Apparently, The Show was just 12 Episodes during it's Airtime, The other 4 Episodes were on the DVDs.  When it was released in the US it was just all 16 Episodes with no word of some of them being "Specials".

 I really did half ass this write up.  Why?  Because I really did not like the show I just trudged my way through it for the hell of it.  I did get through it though!

Monday, July 30, 2012

Atelier Rorona: The Alchemist of Arland




System:  PS3

Bought:  June 4th 2012

Started:   June 12th 2012


Beat:  July  4th 2012   {Normal Ending}
Beat:  July  16th 2012    {Game Over}
Beat:  July 17th 2012     {Cordelia Ending}
Beat: July 19th 2012   {True Ending}

Trophies:   34 of  53

Idea:  You're Rorona, A young girl forced by a questionably motivated older woman to work at an Alchemy shop.   You are trying to save the shop from being shut down by the King , In order to do so you must complete 12 assignments over 3 years.  The assignments have you making items, gathering items and killing monsters outside of the village... It's a lot to do for a little girl.
       3 Years is not nearly as long as you think it should be.


Thoughts:  It took me a while to decide to buy this game, It's relatively terrible reviews from anyone that was not a fan of the game had me worried. On the advice of even fans I bought Totori first, Played it a little and it wasn't too bad so.. Why the hell not? Looked Rorona up and there it was sitting happily at my nearest GameStop.
        I'm happy I bought Rorona, It's an addictive game with very likable {yet perverted} characters. I haven't watched all the endings yet and I really did go through my first play through with no guidance. It was a miracle that I completed all the assignments at all with how awful my time management skills are.

End Results: No matter what you do, you will get some sort of ending in this game that does not involve you dying. If you fail to complete an assignment {Other then the first at least} the game ends, Your workshop closes and you leave with Astrid.
          It all depends on what you do during the game, Who you pay attention to and how your work method is... So far I've pretty much gotten the Generic Endings. Only seeing Cordelias "special" endings...Guess I should have followed a guide {better}.

Characters

Rorona Frixell- The main character, A 17 year old girl who has been paying off her parents debt to Alchemist Astrid by being her "apprentice".  There's not much to do around the workshop however because the townspeople really don't seem to care for Astrid, Which leads to the attempted shutdown of the Workshop by the castle.
         Rorona is very naive, clumsy and really doesn't seem that bright. Which apparently makes her a perfect person to become an alchemist. People tend to gravitate towards her kindness and want to help her. {Well, The Townspeople are jerks at first but yea}
         She has a habit of shortening everyone's names, Even trying to shorten "Cole" with a bit of a fail.

Astrid Zexus- The lazy teacher, She cured Rorona's parents of some illness and took Rorona as "payment" of sorts. Having a strange obsession with little girls, she's always making unusual comments to the females of the game... and Sterk.  She has some sort of back relation with him, Hints of them having dated were thrown around.
      Through the game it's revealed that Astrid has a dislike for the townspeople for how they treated her Master. No matter the ending I saw, She always leaves town at the end to find her own place.

Cordelia von Feverbach - Rorona's best friend, "Cory". She tends to get grief from the other kids in town about her parents money, She's also short... and doesn't like it being mentioned.
       In her ending she works with Rorona, In the Workshop handling the requests from the Townsfolk.
       She's the only person who parties with Rorona for free.

Iksel Jahn-  He works at the Cafe in town, He's the second person you can hire and is mainly interested in gathering ingredients for cooking. Well, That and possibly Rorona.
      At the end of the first year, He's one of the people you beat in the cabbage picking contest and during the second year you face him in a "Cook Off". Which I'm not even sure if it's possible to loose....
     Have no got his ending but, He is always offering you a job as a waitress at the Cafe.


Sterkenburg Cranach -  "Sterk", A knight at the castle who is handling Rorona's assignments. During the second one he offers up his services for a price. He's really helpful, One of the stronger characters even but he should be for how much he costs to hire.
       Through the days he grows closer to Rorona, Maybe a little too close as Astrid and Esty like to tease. He's a bit torn between helping Rorona and doing his job as the Prime Minister wants him to.
         I haven't got his ending yet so yea...

Tantris - Tristan Really, He's the wandering musician that is always flirting with Rorona. He comes back to his hometown and is "hired" by his father the Prime Minister to sabotage Rorona's work.  Does it work? Not really.
       Throughout his cut scenes you learn from a drunken Meredith that after Tantris' mother died he did the best to raise his son but, He had to work. His son ended up leaving Arland to wander about but all the PM wants is to retire and let his son take his place.
      Near the end of the game Tantris comes clean about why he had been hanging around Rorona, Rorona being as clueless and forgiving as she is has the opposite reaction to what he was expecting... Thinking that him flirting with her was the way he was trying to "distract" her.
         Have not got his ending yet though...


Gio - I know he's the King of Arland but, I really never got many of his scenes.  Kind of ignored the old man even though he was quite strong while in the party.


Lionela - A traveling puppeteer, She's shy and rarely speaks to people.  From what I have seen she has magic, Hence her talking puppets.   Never did get her ending though so she will have to wait...


Others -  From a Ghost to a strange bald man who makes weapons the characters in this game are fun to interact with. There are no real "enemies" other then the random monsters and somewhat boss like monsters that you run into while wandering around for items.
      You can really get by in this game by barely fighting at all.


What now?  I am not finished with this game, Having not seen all the endings yet{trophies} I just have to take a break.  Having just bought Final Fantasy 13-2 it's back to 13 I go to finish it and then 13-2.


Tuesday, June 12, 2012

Mushi-Uta




Episodes:   12

How:  Crunchy

Rating:  2 out of 5

Summary: {From Wiki} Mushi-Uta's story takes place in the near future. Ten years before the story's opening, strange insect-like creatures known as "Mushi" began appearing. The Mushi are able to consume people's dreams and thoughts in return for supernatural powers. At the end of episode one, protagonist Daisuke "Kakko" Kusuriya encounters a young girl named Shiika Anmoto. The two, in time, become quite close. However, unbeknownst to Kakko, Shiika is an escapee from a secret prison known as GARDEN where those possessed by the Mushi, known as the Mushitsuki, are held. GARDEN's military force, the Special Environmental Conservation Executive Office, dispatches its finest killer to track down Shiika. However, they are faced with resistance from the Mushibane resistance organisation, led by the secretive "Ladybug".


Thoughts: That was a most unsatisfying ending....

The show is a basic Good Organization Vs Bad Organization with a couple little twists thrown in.

 The SEPB Vs The Mushibane.

Which one is the good one?  It really depends on how you look at it.
     You have the SEPB which is made up heavily of Hosts, going around and killing the insects of other Hosts. On the death of their insects the Hosts become zombie slaves {Fallen}.... they have no emotions, free will or memories of any kind.
     However, If left be the Insects will slowly eat the dreams of their host and then "Mature"... Maturity kills the host and pretty much turns them into a monstrous creature.
     The Mushibane really seem to just not fully understand what the Insects are doing... Having strange pipe dreams that Hosts and Normal people could live together in harmony. Wishful thinking of the uninformed...

Who we have...

Daisuke Kusuriya; Codename Kakkou.  The "good guy".... Sorta. He works for the SEPB in rounding up other "Hosts" and taking them to the "GARDEN" {a prison of sorts.}. Taking the guise of a student he enters a High School in search of the leader of the Mushibane.

Rina Tachibana; Codename Lady. She's the leader of the Mushibane. Seemingly a normal High School Student, She has friends...She paints... She gets crushes... On Daisuke.  >_>

Shiika Anmoto; Codename Winter Firefly. The only Fallen to have their insect brought back and only person to have ever escaped from the GARDEN.  Four years before the story begins Kakkou kills her insect... She's a very powerful Host, Possibly the most.
       Happening by Daisuke one day who instantly falls for her, not remembering her from years earlier. She also saves the Mushibane from the SEPB {it's not shown though} and ends up living with Rina/Lady.
       Love Triangle.

Keigo Haji; Leader of the Local SEPB Branch. Pretty much an ass the entire show but... has a soft side it seems.  He has a younger sister that lives by eating his dreams....

The Original Three; Not really touched on a lot but, It seems they are the reason the Mushi exist. As shown at least one of the three can blend in well with Humans, It's Rina and Daisuke's Homeroom Teacher.

The Devourer; One of the original three and Daisuke's Homeroom Teacher. She's the one who brought Shiika's Insect back and helped her escape from GARDEN. Wanting to allow the insect to mature so that she could eat her dream....


The End;  Shiika looking for Rina runs first into the Devourer who plays the reveal game, Then saved by Cicada {I forgot her name} who also plays the reveal game {She loves Haji}and attacks Shiika. Cicada's Mushi ends up dead but Shiika is also gravely injured.
      Rina goes to the GARDEN to try to free all of the Fallen, This goes horribly wrong when her Mushi starts to Mature and the Devourer ends up..well...Devouring her.
      Daisuke....Uhg.
      Lets just cut the torture and say.... Rina ends up dead, Shiika in the hospital and still free, Daisuka/Kakkou back to work with the SEPB.   Shiika still doesn't seem to know that Kakkou is Daisuke but... She's supposed to meet Daisuke a year later on Christmas at the Planetarium so not all is bleak.


Favorite Character{s}:
          Asami Minagawa; Rina's bubbly friend in HS, She ends up becoming a "Host" thanks to their Homeroom teacher. She's quite the Mushi Fanatic, Maintaining a website about them and even searching them out for photos. Sadly, In episode eight one of the SEPB destroy Asami's Mushi which was inside her camera.. A computer bug?

Least Favorite Character{s}:
          Daisuke; Yep.  I don't like him.... Can't quite pinpoint why I don't but he just seemed like a bad... "Main Guy".

Wednesday, May 16, 2012

Kingdoms of Amalur: Reckoning





System:  PS3

Bought:  Feb 7th 2012

Beat:  May 8th 2012

Trophies:  45  of   51  {No DLC Count}

Idea:   You Died, You came back, You aren't a Zombie.
       You are the "Fateless One", Bound by nothing. You make your own fate and can change the fate of those you meet/help/kill.  You're the one successful experiment of Fomorous Hugues, A Gnome scientist that has been attempting to raise the dead using the "Well of Souls" and you are trying to figure out how you died the first time and who you were before you died.
       That's a lot.

Thoughts:   95 Hours.
     What can I say, I dawdled. I'm a dawdler, I like to enjoy my games.... At the time of purchase I was closing in on the end of Star Ocean 4 {Which I still need to finish}.  Switching to Amalur I just never looked back, The battle system is fun even though the story itself is a bit...lacking.
     The main reason I went for the final battle was that I hit the level cap {40} and decided... what the hell. Lets go see what Gadflow and Tirnoch are up to in Bhaile.  The Tuatha fell like little domino's, Did a fateshift and Gadflow did as well...  Tirnoch was even pretty damn easy.
     Honestly, The ending sucked.... It wasn't really an ending at all per se..  The game is like an MMO, You beat the boss and can then go back to whatever it was you were doing before you beat the boss.
     The good news is, The battle system makes you want to go back and do whatever you missed.

End Results:  You {along with Alyn Shir} were or are a member of an organization that's soul purpose is to prevent people from rezzing  Tirnoch, Anyone who even finds out information about the Uber Dragon are to be silenced.  You were posing as an assistant to Ventrinio {another Gnome Scientist} in Klurikon so that you could infiltrate Bhaile and dispose of the Tirnoch problem..... Of course she killed you.
    Tirnoch is the reason you were rezzed, Using her powers she allowed you to be resurrected in Hugues' Well of Souls and was planning to use your Fateless status to free herself.  Instead, You Kill Her.
     After the battle you awaken in Rathir, Agarth is there and tells you that Alyn Shir had {done something useful for once} dug you out of the ruins of Bhaile after the battle and brought you there.
     Agarth can no longer read peoples fates meaning that everyone has been released from fates plan and are now free to sculpt their own lives.

Characters:

Formous Hugues-  The Gnome Scientist whose Well of Souls brings you back from the dead.

Agarth -  A former warrior, current drunk and fate weaver. An associate of Formous Hugues, He is who Hugues sends you to when escaping the Tuatha at the start. Destined to die, His fate is altered when he meets you and he decides to help you out.

Alyn Shir - An annoying Dokkalfar, She knew you before you died and keeps her mouth shut about everything till end game.  She kills Ventrinio because he gets a little too excited about  Tirnoches power, She also threatens you in the end if you were to blab about Tirnoch.

Cydan - A Winter Fae, Ex Prince of the House of Sorrows. One of the few winter fae who are fighting against the Tuatha.

The Badies;

Gadflow -  Once a lowly jester of the Winter Court, Gadflow took the Kings crown... placed it on his head and then killed the entire winter court.  He becomes a fake king to the Winter Fae and used his Army to wage war against the rest of the world.

Tuatha Deohn -  Gadflows Army, Corrupted Winter Fae who tredge forth in the name of their King and Goddess. Every time you kill one a new one is reborn making it a never ending cycle.

Tirnoch - Gadflow's "Goddess", She's actually a giant, powerful dragon who ends up snuffing Gadflow out herself when you show up in Bhaile.

Friday, April 13, 2012

Strike Witches







Episodes:   12

How: On Demand

Rating:  4 out of 5

Summary:  {From Wiki} Set in an alternate Earth in the mid twentieth century, Strike Witches tells the story of a fight to protect that world using a combination of magic and technology in a fictional recreation of events occurred in the World War II with the national armies joining forces to confront an overwhelming alien threat together instead of fighting among themselves.

The titular Strike Witches are young women with high magical potential who are recruited into military organizations around the world to fight against the enigmatic Neuroi, which began an invasion of unprecedented scale on human territory in the year 1939. This puzzling enemy force has appeared frequently and without warning in many areas across the world throughout history. The weapons of the Neuroi mostly take on forms similar to aircraft, but their most troubling tactic is the spreading of a corrosive miasma. Not only do normal humans have no defense against this miasma, but the remnants of the land affected by it are processed by the Neuroi into new weapons, crumbling huge sections of former nations into the sea. As the miasma seems to be unable to spread across large bodies of water, humanity has designated such areas as their main lines of defense.
In order to bring out their potential for use in battle, each Witch equips a unique machine onto their legs: the Striker Unit. With the Striker Unit equipped, they gain the ability to fly and their tapped magical potential provides the strength to utilize weapons far too heavy and powerful for a normal person. A defensive field is also created that can protect the Witches from the Neuroi's miasma, as well as other physical weaponry, making them humanity's trump card in the war. The franchise's main media focuses on the 501st Joint Fighter Wing, defending the Britannian home islands, in the first season, as a parallel to the Battle of Britian, and struggling to retake an occupied Italian Peninsula in the second season as a parallel to the late stages of the Adriatic Campaign.

Thoughts:  First thing I noticed?  None of the females seem to wear pants. Undies Everywhere.  This was a little discouraging at first but it seemed to have a plot.

Alternate  Earth has been attacked by UFOs called Neuroi.

The only people with the power to fight these Neuroi are young female "Witches", With the aid of Striker Units they fly around pantless, use magic and guns to destroy the Enemy.

Well, Maybe that's a bad description but... it gets the point across.  There are A LOT of characters in these 12 episodes, Most of them quite likable.

The Mains...

Mio Sakamoto; 19/20 Years Old, The most mature Witch in the 501st.  She knew Dr. Miyafuji and was the first witch to use a Striker Unit.  Sub Commander of the 501st, She trains the others in the squadron and seems to have a soft spot for Yoshika.

Yoshika Miyafuji; 14/15 Years Old. Her father Dr. Miyafuji designed the Striker Units before he died in the war... Having received a very late mail from him she is recruited by Sakamoto... At first she was dead set against violence but that changed {rather quickly} after an attack by the Neuroi.
      She joins the 501st and quite excels as a Strike Witch.

Brief Summary...

The 501st fight the Neuroi.  Well, Maybe there's more to it. The episodes are a nice of mix of silly, character building and battles.  Episode 7 is a bit.... unusual.  There's a Panty Thief on base, One girl {Hartmann} misplaces her panties and "borrows" another girls who then takes someone elses.... It makes for some awkward and strangely amusing situations.
      Things get rolling in Episode 9 when Yoshika out "dueling" Perrine goes ahead of the other Witches on a Neuroi call, This Neuroi however is different. It's shaped itself as a human and plays childishly with Yoshika.. Until the others get there.  Sakamoto not realizing what was really going on attacks the Neuroi who then shoots thru her shields and escapes when the girls go to catch her.
      A Friendly Neuroi?  Everyone trys to convince Yoshika that it was just trying to trick her but... she can't believe it. Even after being put on a 10 day confinement she sneaks off base and goes to find the Humanoid Neuroi.
     This doesn't go unnoticed, Minna is given orders by the higher ups to shoot Yoshika down. Of course the Witches couldn't just shoot her, going out looking for Yoshika they finally find her...and the Humanoid Neuroi. It's being friendly once again so they just stay back and watch... as it leads Yoshika into the Neuroi Hive.
      Inside the Hive the Neuroi shows Yoshika many video type screens of things that had and were happening, One shows a Core in a room with a large Mech.  Outside the Hive a giant Mech has shown up, The friendly Neuroi coming outside to investigate{?} is killed then the entire hive is.... Nice weapon.
     Yoshika is uninjured in the incident but once all the Witches get back to base they find General Maloney there, The Military turns on the girls and due to Yoshika's actions and the Witches not following orders to shoot her down... the 501st is disbanded.
    The Giant Mech is there as well, It's revealed to be "Warlock" ...  Long story short.  Maloney has been using a Neuroi Core to make a new weapon... Robot...Mech... to fight the Neuroi. That way they wouldn't have the need for the Witches...
     As all the girls are going "home" the Warlock is sent out to fight more Neuroi, Bad stuff happens and yes.. it kills a bunch of Neuroi but the Warlock itself turns against the Humans. Warlock attacking the ship Yoshika, Perrine and Mio are on the other girls all just happen to see what's going on and rush back to base to get their striker units..
    Everyone, One way or another get their Strike Units back and go out and defeat the Warlock {Which actually melds with the entire battleship during endgame.}.  That Hive is Destroyed, The Country it was over is saved and all the 501st is sent off to other places.
    Yoshika is sent back to her home in Fuso.

At the end it shows Yoshika healing a bird that her best friend Micchan brings to her, suddenly something falls from the sky and crashes in a nearby bush. It's a Witch!  The girl is there to deliver yet another letter... from Yoshika's father.

TidBit:  I forgot the most important things! When the Witches powers are activated they grow
              Bunny/Kitty/Puppy ears/tails.  I'm sure there's some correlation of who has what sort of ears/tail but
              it wasn't really discussed.


Favorite Episode:   Episode 6- It focuses on Sanya.  Enough said.

Weakest Episode:  Other then six, Most were hovering about the same level.

Favorite Character{s}:
       Sanya; 13/14 Years Old. Black Kitty Ears! She's the night witch, Doing the night watch she likes to sing when she flys about. The quiet one of the 501st, Her special powers are radar like which help her during her night missions.

       Francesca; The youngest, 12 years old. She's childish and likes to skip out on training to go play around base, often seen sleeping in unusual places {trees,rafters}. Seems to like grabbing peoples breasts as well... When "active" she has Black Leopard Ears and Tail.

Least Favorite Character{s} At first it was Perrine but she has even grown on me, Her hang up on Sakamoto is still a bit annoying though....